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Canyon (1997)

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Playtime: 45
Min. Age: 10
Number of Players: 3 - 6
Publisher: ABACUSSPIELE, Rio Grande Games, Grünspan-Spiele
Designers: Frederick A. Herschler
Artists: Franz Vohwinkel
Mechanics: Trick-taking, Grid Movement, Predictive Bid, Betting and Bluffing
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Canyon is a trick-taking game in which players try to predict exactly how many tricks they will take. The number of cards in a hand increases and then decreases in size. A correct prediction gives your marker movement points around a scoring track depicted on a river in a canyon, whose main feature of interest is a section of "rapids" near the finish line where your marker will be "caught in the current" and sent back a few spaces if you go too many hands without a correct prediction.

Re-implements:

Bid & Bluff


Expanded by:

Grand Canyon


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ag.gameitem.lastUpdated: 2025-04-25 01:44:03.371