Replica (2024)

Playtime: 200
Min. Age: 2
Number of Players:
2
Publisher:
(Web published)
Designers:
Alek Erickson
Artists:
Unknown
Mechanics:
Grid Movement
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Replica is a two player game played using a chessboard and 12 black and 12 white flippable checkers. Players setup the game by placing the checkers on the board in opposite corners (with a 2x2 square in the corner, flanked by a 2x2 square on each side). The pieces in the very corner start the game flipped over (indicating a king). Players make one move per turn, starting with White.
On each turn, players either step, jump, or transform. All moves (even captures) must go "forward" (1 of the 3 directions towards the opponent corner). For steps and for jumps, if there is already a piece on the destination square, it is captured by replacement. For a step, the piece moves forward one square. For a jump, the piece moves in a straight line forward over friendly pieces until it reaches a square not occupied by a friendly piece. For a transform, a friendly non-king piece in line-of-sight of a friendly king gets flipped (this creates another friendly king). Only enemy pieces block line of sight.
The game is over if a player wins by getting any friendly king into the opposite corner, or wins by capturing any enemy king.
Using the house rules, you can bestow a special power for kings. Some suggestions:
"On your turn, move one regular piece or move up to all kings"
"Kings can move twice"
"Kings can capture backwards"
-description from designer
On each turn, players either step, jump, or transform. All moves (even captures) must go "forward" (1 of the 3 directions towards the opponent corner). For steps and for jumps, if there is already a piece on the destination square, it is captured by replacement. For a step, the piece moves forward one square. For a jump, the piece moves in a straight line forward over friendly pieces until it reaches a square not occupied by a friendly piece. For a transform, a friendly non-king piece in line-of-sight of a friendly king gets flipped (this creates another friendly king). Only enemy pieces block line of sight.
The game is over if a player wins by getting any friendly king into the opposite corner, or wins by capturing any enemy king.
Using the house rules, you can bestow a special power for kings. Some suggestions:
"On your turn, move one regular piece or move up to all kings"
"Kings can move twice"
"Kings can capture backwards"
-description from designer
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ag.gameitem.lastUpdated: 2025-04-22 06:28:42.762