Clash of Steel (1984)

Playtime: 180
Min. Age: 12
Number of Players:
2
Publisher:
3W (World Wide Wargames)
Designers:
Lou Coatney,
Keith Poulter,
Larry Hoffman
Artists:
Howard Bond,
Jan French Johns,
Rob Sexton,
Margaret Bond
Mechanics:
Hexagon Grid,
Movement Points,
Hidden Movement,
Grid Movement,
Simulation,
Dice Rolling
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A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney).
The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the location of enemy units.
The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters into "enemy territory". Players use markers to show the location of enemy units.
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ag.gameitem.lastUpdated: 2025-04-29 22:16:12.036