Terra Nova Gambit: The War for Terra Nova Book 2 (2010)

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Playtime: 120
Min. Age: 12
Number of Players: 2 - 6
Publisher: Dream Pod 9
Designers: Robert Dubois, John Buckmaster, Jason Dickerson, Nick Pilon
Artists: Marc Ouellette, Charles-Emmanuel Ouellette, Greg Perkins, Pierre Ouellette, Normand Bilodeau, Jean-François Fortier, Daniel Hinds-Bond, Paul O'Connel, Mariko Kuwahara, Ghislain Barbe, John Nguyen
Mechanics: Dice Rolling, Action Points
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Terra Nova Gambit - The War for Terra Nova Book 2 includes:


Background Information on the CEF's Utopian Colonial Corp allies.
Utopian uniforms, ranks, insignia, and equipment.
Technical data on the Armiger Auto Control Suit and the Neural Kinetic Interceptor Drone Unit (N-KIDU) autos.
Technical data on the refitted HC-3 Command & Reconnaissance vehicle.
Rules for fielding Utopian Colonial Corp armies and the new CEF HC-3 combat group.
New Regiments of Note for the CEF, Utopia, and Black Talon.
Advanced League and campaign rules.
Campaign scenarios for the Barrington Basin, TN orbit, and the new PAK front.
Discover the fate of Col. Arthur and the PAK.
League Advancement Rules and Survivor Upgrade guidelines.
Timeline Narratives set during the War for Terra Nova.
Datacards for all vehicles presented in the book.


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ag.gameitem.lastUpdated: 2025-04-21 06:23:42.51