Imperial Starfire (1993)
Playtime: 900
Min. Age: 12
Number of Players:
2
Publisher:
Starfire Design Studio,
Task Force Games
Designers:
David M. Weber
Artists:
David Menehan,
Dan Frazier,
Jackie Southerland
Mechanics:
Variable Player Powers,
Modular Board,
Hexagon Grid
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Imperial Starfire is an expansion for Starfire (3rd Edition) (1992 Edition). It included campaign
rules for Starfire (3rd Edition), such as universe generation, alien races, research, economics,
communications, intelligence operations, supply, etc.
The Starfire series is a series of games that simulate combat in space at sublight speed. Galactic travel is accomplished through "Warp Points" which connect star systems in a random manner. Ships are made up of various combat and non-combat systems each represented by a letter (or combination of letters). A "word" makes up a ship. Movement is on an "endless" hex map, and occurs in 6 impulses. As damage is done between ships, letters are crossed off from left to right within the "word" until the ship is destroyed.
The Starfire series is a series of games that simulate combat in space at sublight speed. Galactic travel is accomplished through "Warp Points" which connect star systems in a random manner. Ships are made up of various combat and non-combat systems each represented by a letter (or combination of letters). A "word" makes up a ship. Movement is on an "endless" hex map, and occurs in 6 impulses. As damage is done between ships, letters are crossed off from left to right within the "word" until the ship is destroyed.
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ag.gameitem.lastUpdated: 2025-04-25 22:26:42.77