Paying the Peiper (2010)

Playtime: 30
Min. Age: 0
Number of Players:
1 - 2
Publisher:
Against the Odds,
LPS, Inc.
Designers:
Paul Rohrbaugh
Artists:
Ilya Kudriashov,
Craig Grando
Mechanics:
Movement Points,
Simulation,
Variable Set-up,
Grid Movement,
Hexagon Grid,
Chit-Pull System
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
This is the sixth game in the Pocket Battle Games series from LPS, Inc.
This promotional Pocket Battle wargame is one of four games that cover the American's fight against KG Peiper and other German forces during the Battle of the Bulge. They can be played separately or linked together for a "grand campaign" It is printed on a single postcard-sized piece of cardstock, with game map on front and rules on the back. Counters need to be cut out. Die-cut counters are available from ATO with any purchase at no additional charge. One set of die-cut counters will provide the counters for ALL FOUR of the "Peiper" Pocket Battle Games.
The German player is needs to get his single tank unit ("Spitze") to exit the west edge of the map within 6 turns, or eliminate all US forces. The Germans have off-board artillery and the US can demolish bridges to slow the German forces. A regular deck of playing cards is used to handle unit activations and combat results for both players
This promotional Pocket Battle wargame is one of four games that cover the American's fight against KG Peiper and other German forces during the Battle of the Bulge. They can be played separately or linked together for a "grand campaign" It is printed on a single postcard-sized piece of cardstock, with game map on front and rules on the back. Counters need to be cut out. Die-cut counters are available from ATO with any purchase at no additional charge. One set of die-cut counters will provide the counters for ALL FOUR of the "Peiper" Pocket Battle Games.
The German player is needs to get his single tank unit ("Spitze") to exit the west edge of the map within 6 turns, or eliminate all US forces. The Germans have off-board artillery and the US can demolish bridges to slow the German forces. A regular deck of playing cards is used to handle unit activations and combat results for both players
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-29 16:06:54.688