Middara: Trail of a Princess – An Opportune Tip (2023)

Spielzeit: 360
Mindestalter: 15
Spieleranzahl:
1 - 2
Verlag:
Succubus Publishing
Spiel-Designer:
Ian Tate,
Brenna Moncur,
Clayton Helme,
Brooklynn Lundberg
Artists:
Jon Troy Nickel,
Stephanie Gustafsson,
Alex Hansen,
Hector Sevilla Lujan,
Rhett Mason
Mechanics:
Role Playing,
Variable Player Powers,
Modular Board,
Hand Management,
Storytelling,
Dice Rolling,
Cooperative Game,
Action Points,
Grid Movement
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An Opportune Tip is an Adventure Pack for 1-2 players. It's the first of a short series of adventures following Shayliss Arsen. To play Opportune Tip, players must already own both Unintentional Malum Act I and Pirates of Elenia Adventure Pack.
TIME IS OF THE ESSENCE
The situation in Hyde escalates as trusted allies become hideous new foes. As the rumors of death and treachery make their way to the capital, Shayliss takes matters into her own hand. A timely tip from Kajax sends Shayliss on a quest to find her missing sister and investigate what role Nightingale had during the events at Hyde.
WHAT ARE MICRO ADVENTURES?
Micro Adventures are shorter tales that fill in the gaps of the stories from the Core Games and Adventure Expansions. They represent all the stories happening behind the scenes. Each one plays a small part in the overall pictures of our narrative and world. They help to explain not only possible holes in the plot, but also to tie up events that transpire in other products. Unlike Adventure Packs, their larger counterpart, Micro Adventures contain only a single booklet of narrative and Encounters.
—description from the publisher
TIME IS OF THE ESSENCE
The situation in Hyde escalates as trusted allies become hideous new foes. As the rumors of death and treachery make their way to the capital, Shayliss takes matters into her own hand. A timely tip from Kajax sends Shayliss on a quest to find her missing sister and investigate what role Nightingale had during the events at Hyde.
WHAT ARE MICRO ADVENTURES?
Micro Adventures are shorter tales that fill in the gaps of the stories from the Core Games and Adventure Expansions. They represent all the stories happening behind the scenes. Each one plays a small part in the overall pictures of our narrative and world. They help to explain not only possible holes in the plot, but also to tie up events that transpire in other products. Unlike Adventure Packs, their larger counterpart, Micro Adventures contain only a single booklet of narrative and Encounters.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-26 14:20:25.657