Dark Cults (1983)

Playtime: 60
Min. Age: 10
Number of Players:
2
Publisher:
Dark House
Designers:
Kenneth Rahman
Artists:
Kenneth Rahman
Mechanics:
Storytelling
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An early story-telling card game from the co-designer of Divine Right and Knights of Camelot.
It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this.
The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.
It is a story-telling card game, foreshadowing Once Upon a Time: The Storytelling Card Game. In it, the two players represent Life and Death, respectively, and each tries to guide a horror story to their corresponding outcome. As well as horror, the creator suggests that the game could be used for a science-fiction or mystery story, although the game's cards may be poorly suited to this.
The second edition was packaged with a magazine called The Cultist. It proposed solo and four-player variants, and additional "object" cards for the game.
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ag.gameitem.lastUpdated: 2025-04-27 03:31:06.708