Operation Olympic: The Invasion of Japan 1 November 1945 (1974)

Playtime: 120
Min. Age: 12
Number of Players:
1 - 2
Publisher:
SPI (Simulations Publications, Inc.),
Decision Games (I)
Designers:
Jim Dunnigan
Artists:
Redmond A. Simonsen
Mechanics:
Zone of Control,
Movement Points,
Solo / Solitaire Game,
Hexagon Grid,
Events,
Dice Rolling,
Grid Movement,
Simulation,
Secret Unit Deployment
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Operation Olympic is a hypothetical simulation of the planned invasion of Kyushu, the southernmost of the Japanese Home Islands in November 1945. It was designed to secure a base of operations for the follow-up Operation Coronet, which was scheduled to be launched against the principal Home Island of Honshu in March 1946.
Units are regiments and brigades, hexes are 6.5 kilometers side to side, a game turn represents one week of real time. There are scenarios for solitaire and two-player games.
Published in Strategy & Tactics #45 (July-August 1974).
Units are regiments and brigades, hexes are 6.5 kilometers side to side, a game turn represents one week of real time. There are scenarios for solitaire and two-player games.
Published in Strategy & Tactics #45 (July-August 1974).
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ag.gameitem.lastUpdated: 2025-04-25 20:09:44.824