Naval War Games (1965)

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Playtime: 30
Min. Age: 12
Number of Players: 2 - 10
Publisher: lulu.com, Stanley Paul & Co Ltd
Designers: Donald F. Featherstone
Artists: Unknown
Mechanics: Measurement Movement, Simulation
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Subtitled, "Fighting sea battles with model ships," this is a hardbound book containing many aspects of gaming naval warfare with miniatures. It also includes some other board games one can make with the directions in the book.

Contents include:
Section One: Games Using Model Ships
Naval War Games as Tactical Training
Map Games
'Battleships'
Commercial Games
Table-top Islands

Section Two: Model Ships for War Games
Sources of Supply
Home Construction of Model Ships

Section Three: Rules for Fighting Naval War Games
Ancient Period
Spanish Armada
Mid-Eighteenth Century
Napoleonic Period
American Civil War
Late Nineteenth Century
Early Twentieth Century
World Wars I and II - Charles Dick's Rules
Hunt the Raider

Section Four: The Pioneers of Naval War-Gaming
The Rules of Fred Jane - Early Twentieth Century
The Fletcher Pratt Naval War Game - Modern
Additional Factors and Rules

Section Five: Operational Choices
The Best Sea Wars to Fight
Combined Operations

Section Six: Research
Books

The book has many different rules sets for naval warfare, as you can see from the above. It's also fairly well illustrated, both with photos and drawings. A very detailed and well-written book, recommended if you have any interest in naval miniatures gaming.

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ag.gameitem.lastUpdated: 2025-04-21 11:03:15.236