American Megafauna (Second Edition): Expansion Set (2006)

Spielzeit: 0
Mindestalter: 9
Spieleranzahl:
1 - 5
Verlag:
Sierra Madre Games
Spiel-Designer:
Phil Eklund
KÜnstler:
Phil Eklund
Mechaniken:
Auction / Bidding,
Variable Player Powers
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From the publisher's website:
This expansion set for the American Megafauna evolutionary game adds new technology, venom, and marine adaptations. It also expands the game into a five-player game, with the addition of the Proto-Croc player, aka “Arizonasaurus”.
This is an expansion set, you will need American Megafauna to play, preferably the second edition.
Expansion set contents:
A booklet that includes errata, alternate starting biomes, and a personal commentary on the significance of the game to today’s events,
A new creature sheet, along with a card and tents for the new fifth player,
New cards: 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 new genotype cards.
Expands:
American Megafauna
This expansion set for the American Megafauna evolutionary game adds new technology, venom, and marine adaptations. It also expands the game into a five-player game, with the addition of the Proto-Croc player, aka “Arizonasaurus”.
This is an expansion set, you will need American Megafauna to play, preferably the second edition.
Expansion set contents:
A booklet that includes errata, alternate starting biomes, and a personal commentary on the significance of the game to today’s events,
A new creature sheet, along with a card and tents for the new fifth player,
New cards: 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 new genotype cards.
Expands:
American Megafauna
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-04-25 15:25:25.67