Witches Cauldron: The Oosterbeek Perimeter – Arnhem 1944 (2007)

Playtime: 360
Min. Age: 12
Number of Players:
2
Publisher:
Critical Hit, Inc.
Designers:
Kurt Martin,
David Lamb
Artists:
Unknown
Mechanics:
Hexagon Grid,
Scenario / Mission / Campaign Game
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Witches Cauldron—The Oosterbeek Perimeter is a historical module for ASL that allows you to recreate the classic struggle of the Battle of Arnhem at a house-by-house, 50 yards, scale.
Witches Cauldron—The Oosterbeek Perimeter puts the gamer literally inside the Hexenkessel, hammered by two Waffen SS panzer divisions day after day. There is no escape nor respite and this game is not suggested for the faint of heart. The games takes you back in time, to recreations of the very places in history where most of the Arnhem Victoria Crosses were earned in pitched combat, while staring down the dark menace of massive King Tigers, Sturmgeschutz, and a smörgåsbord of captured AFVs ranging from Dutch armored cars to French flame-throwing tanks.
Ownership of Beyond Valor: ASL Module 1 and West of Alamein: ASL Module 5 OR For King and Country: ASL module 5a are required to use this product.
Expands:
Advanced Squad Leader
Witches Cauldron—The Oosterbeek Perimeter puts the gamer literally inside the Hexenkessel, hammered by two Waffen SS panzer divisions day after day. There is no escape nor respite and this game is not suggested for the faint of heart. The games takes you back in time, to recreations of the very places in history where most of the Arnhem Victoria Crosses were earned in pitched combat, while staring down the dark menace of massive King Tigers, Sturmgeschutz, and a smörgåsbord of captured AFVs ranging from Dutch armored cars to French flame-throwing tanks.
Ownership of Beyond Valor: ASL Module 1 and West of Alamein: ASL Module 5 OR For King and Country: ASL module 5a are required to use this product.
Expands:
Advanced Squad Leader
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-27 11:56:15.774