Isle of Skye: From Chieftain to King (2015)

Spielzeit: 50
Mindestalter: 8
Spieleranzahl:
2 - 5
Verlag:
SD Games,
999 Games,
Albi,
Lookout Games,
uplay.it edizioni,
Hobby Japan,
PaperGames (III),
Compaya.hu: Gamer Café Kft.,
Ludicus,
Zhiyanjia,
Hobby World,
Kaissa Chess & Games,
Funforge,
Lacerta,
GoKids 玩樂小子,
Mayfair Games
Spiel-Designer:
Alexander Pfister,
Andreas Pelikan
KÜnstler:
Klemens Franz
Mechaniken:
Set Collection,
Commodity Speculation,
I Cut, You Choose,
Catch the Leader,
Turn Order: Progressive,
Tile Placement
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Isle of Skye is one of the most beautiful places in the world, with soft sand beaches, gently sloping hills, and impressive mountains. The landscape of Isle of Skye is breathtaking and fascinates everyone.
In the tile-laying game Isle of Skye: From Chieftain to King, 2–5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible—but in each game only four of the sixteen scoring tiles will be scored.
Thanks to the scoring tiles, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested.
In the end, the player with the best kingdom—and not the richest player—becomes the sovereign of the island.
In the tile-laying game Isle of Skye: From Chieftain to King, 2–5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible—but in each game only four of the sixteen scoring tiles will be scored.
Thanks to the scoring tiles, each game is different and leads to different tactics and strategies, but having enough money is useful no matter what else is going on. Managing that money can be tricky, though. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but only so long as someone actually pays the price because if no one opts to buy, then the seller must buy the tiles at the price they previously requested.
In the end, the player with the best kingdom—and not the richest player—becomes the sovereign of the island.
Wir haben leider momentan keine Preis-Informationen für dieses Spiel.
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ag.gameitem.lastUpdated: 2025-04-25 08:55:14.904