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Burn Rate (2002)

Playtime: 45
Min. Age: 13
Number of Players:
2 - 4
Publisher:
BoardM Factory,
Swan Panasia Co., Ltd.,
Cool Studio,
Paper Iyagi,
Mandoo Games,
Toy Vault, Inc.
Designers:
Rich Koehler
Artists:
Unknown
Mechanics:
Take That,
Hand Management,
Open Drafting
This game is currently not traded on the marketplace:
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BURN RATE puts the players in the role of a dot-com CEO, trying to keep his startup afloat. The challenge of the game is to keep a startup in business and lose money as slowly as possible. Opponents try to force each other to flame out quickly with money-wasting dot-com projects, over hiring, and incompetent vice presidents.
The mechanics of the game are based on real life. A player's employee [cards] each has a skill number, and that skill allows the play of cards that represent their actions. For example, a FUNDING card with a skill prerequisite of 2 requires an Finance employee with a minimum skill of 2 to play it.
A player's bank account is debited each turn based on his current situation, or "burn rate". A player wins when all the others have run out of money.
The mechanics of the game are based on real life. A player's employee [cards] each has a skill number, and that skill allows the play of cards that represent their actions. For example, a FUNDING card with a skill prerequisite of 2 requires an Finance employee with a minimum skill of 2 to play it.
A player's bank account is debited each turn based on his current situation, or "burn rate". A player wins when all the others have run out of money.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-24 15:36:43.864