Hawaiian Punch (1978)

Playtime: 20
Min. Age: 8
Number of Players:
2 - 4
Publisher:
Mattel, Inc.
Designers:
(Uncredited)
Artists:
Unknown
Mechanics:
Roll / Spin and Move
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This game represents a cooperative marketing strategy by Hawaiian Punch (the drink) and Play-Doh. It may have originally been available by mail for UPC symbols, but that is unverified.
Essentially, this is a simple childrens' spinner and move racing game. Each player chooses a color, taking a clay pineapple and a plastic "Punchy" figurine or that color. They take turns spinning and moving down the linear path toward the finish line. The twist is that the movement token is actually the piece of clay molded into a pineapple.
Players may land on a color, which gives permission for the opponent of that color to SMASH the player's pineapple with their Punchy. Other squares are "safe" or give further movement instructions. A smashed pineapple may still advance to the finish line, unless it gets too flat. Some squares call for a "Size Check" and if the pineapple (of flat remnant of one) exceeds the borders of the square the player must reverse directions to remold their pineapple at the start. There are also a few squares that allow remolding along the track.
The average game sees most pineapples getting smashed at least once or twice. The winner is the player arriving at the finish line first. Gameplay may last as little as 10 minutes (depending on the dexterity of the players with the Play-Doh mold).
Essentially, this is a simple childrens' spinner and move racing game. Each player chooses a color, taking a clay pineapple and a plastic "Punchy" figurine or that color. They take turns spinning and moving down the linear path toward the finish line. The twist is that the movement token is actually the piece of clay molded into a pineapple.
Players may land on a color, which gives permission for the opponent of that color to SMASH the player's pineapple with their Punchy. Other squares are "safe" or give further movement instructions. A smashed pineapple may still advance to the finish line, unless it gets too flat. Some squares call for a "Size Check" and if the pineapple (of flat remnant of one) exceeds the borders of the square the player must reverse directions to remold their pineapple at the start. There are also a few squares that allow remolding along the track.
The average game sees most pineapples getting smashed at least once or twice. The winner is the player arriving at the finish line first. Gameplay may last as little as 10 minutes (depending on the dexterity of the players with the Play-Doh mold).
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ag.gameitem.lastUpdated: 2025-04-24 09:07:02.352