Shogun (2006)

Playtime: 120
Min. Age: 12
Number of Players:
3 - 5
Publisher:
G3,
Enigma (Bergsala Enigma),
Rebel Sp. z o.o.,
Korea Boardgames,
M-Ágnes,
Queen Games
Designers:
Dirk Henn
Artists:
Michael Menzel
Mechanics:
Action Queue,
Area Movement,
Cube Tower,
Simultaneous Action Selection,
Variable Phase Order,
Area Majority / Influence,
Auction / Bidding
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
Japan during the Sengoku or “Warring States” Period (approx. 1467-1573): each player assumes the role of a great Daimyo, leading their troops to conquer the provinces of the Japanese islands.
Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round, the players decide which of their actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cube Tower plays the leading role: cubes (representing troops) from both sides are thrown in together, and those that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points at the end of the game becomes – SHOGUN!
Shogun is based on the Wallenstein game system. The game is an international edition with language-independent components and five language-dependent rule booklets.
Re-implements:
Wallenstein
Each Daimyo has the same 10 possible actions to develop his kingdom and score points. Each round, the players decide which of their actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cube Tower plays the leading role: cubes (representing troops) from both sides are thrown in together, and those that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points at the end of the game becomes – SHOGUN!
Shogun is based on the Wallenstein game system. The game is an international edition with language-independent components and five language-dependent rule booklets.
Re-implements:
Wallenstein
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-23 08:19:47.99