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Pickett's Charge: Wargames Rules for Battles in the American Civil War (2016)

Playtime: 360
Min. Age: 12
Number of Players:
2 - 12
Publisher:
Reisswitz Press
Designers:
David Brown (I)
Artists:
Unknown
Mechanics:
Simulation,
Measurement Movement,
Dice Rolling
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This fast-paced and dynmic set of rules is designed for battle-sized engagements in the American Civil War, from Division or Corps strength for a club evening to huge multi-Corps battles for full days or weekends.
Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.
Veteran Game Designer David Brown, well known for such classics as General de Brigade and Battlegroup PanzerGrenadier, presents the next generation of game design with an emphasis on command decisions and a streamlined, easy to learn game system which is still challenging to master.
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ag.gameitem.lastUpdated: 2025-04-28 02:34:08.458