Taking Tiger Mountain by Oblique Strategy (2024)
Playtime: 120
Min. Age: 12
Number of Players:
3 - 7
Publisher:
Lock Horns Games
Designers:
Daniel Bullock
Artists:
Unknown
Mechanics:
Negotiation,
Multi-Use Cards
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Taking Tiger Mountain by Oblique Strategy is a cooperative game where players will navigate a modular maze of puzzles inspired by The Codex Seraphinianus by Luigi Serafini. There are no printed rules. "Conduct" is informed by a curated set of prompts taken from Brian Eno and Peter Schmidt’s Oblique Strategy cards. For instance, a card may read “What are the sections sections of? Imagine a caterpillar moving.”
A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art?
—description from the designer
A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art?
—description from the designer
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-26 01:39:30.001