Fate of Battle: Look, Sarge, No Charts – Napoleonic Wars (0)

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Playtime: 0
Min. Age: 0
Number of Players: 2
Publisher: BuckSurdu.com, LMW Works
Designers: James Nickle, Christopher Palmer, David Wood, John R. "Buck" Surdu
Artists: Unknown
Mechanics: Dice Rolling, Simulation
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Buck’s first real wargaming love was the Napoleonic Wars. This is his third set of published Napoleonic rules. Battles for Empire was designed for those Empire-sized games. Wellington Rules was designed for much smaller games, in which players commanded brigade. Fate of Battle is designed for larger games in which which players command one or more divisions. Like all the Look, Sarge family of rules, this game moves!

Fate of Battle is the most complex of the Look, Sarge family. We’ve worked hard to remain true to the fell of the series, but we’ve incorporated formations, skirmishing, and other period feel. You’ll get the paper, scissors, rock of infantry, cavalry, and artillery in columns, lines, and squares.

Many gamers are turned off by the Napoleonic Wars. Years of pedantic, plodding, overly complex rules and the angry rules lawyers those systems seem to attract have convinced many gamers we know that the Napoleonic Wars cannot be fun to game. Members of our gaming club who have sworn off the period enjoy these rules and play them regularly.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-25 13:43:45.298