Iran-Iraq War (2003)

Playtime: 0
Min. Age: 0
Number of Players:
2
Publisher:
Warp Spawn Games
Designers:
Lloyd Krassner
Artists:
Unknown
Mechanics:
Unknown
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"Card game for 2 players. Simulates the Iran- Iraq War of 1980-88. One player uses the Iraq deck. The other player uses the Iran deck."
Each turn represents a battle where the players are seeking to play cards with a higher total Force value. Some cards provide special advantages, others disadvantage your opponent. There are twelve types of cards in the game: Offensive, Defense, Air Raid, Leadership, Intelligence, Blunder, Economic Advantage, Military/Morale Advantage, Political Advantage, Military Unit, Weapon, and Fighting.
"Victory: A game lasts 16 turns. The player with the most Victory Points at the end of the game wins. If a player is ever able to win 3 victory points in 3 consecutive turns, he automatically wins."
Each turn represents a battle where the players are seeking to play cards with a higher total Force value. Some cards provide special advantages, others disadvantage your opponent. There are twelve types of cards in the game: Offensive, Defense, Air Raid, Leadership, Intelligence, Blunder, Economic Advantage, Military/Morale Advantage, Political Advantage, Military Unit, Weapon, and Fighting.
"Victory: A game lasts 16 turns. The player with the most Victory Points at the end of the game wins. If a player is ever able to win 3 victory points in 3 consecutive turns, he automatically wins."
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ag.gameitem.lastUpdated: 2025-04-25 09:04:41.198