Time Tunnels (1981)

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Playtime: 90
Min. Age: 0
Number of Players: 2 - 4
Publisher: Uncontrollable Dungeon Master
Designers: Robert Von Gruenigen
Artists: Art students at Fairmont West High School, Jean Marie Von Gruenigen
Mechanics: Secret Unit Deployment, Events, Alliances, Dice Rolling, Paper-and-Pencil, Simultaneous Action Selection, Hexagon Grid, Grid Movement, Movement Points
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Taken verbatim from the back cover:

"Time Tunnels is a game involving tremendous speeds and a lot of action. Fleets of ships may be built one minute, and possibly destroyed the next. The goal of every Supreme Commander is having control over all of the planetary systems."

"Time Tunnels is an unusual game involving the use of black holes, space mines, and time tunnels. Energy crystal production is also an important asset to this game. Time tunnels are created, invisible gateways between planetary systems."

"Time Tunnels uses a unique hidden movement system. With this system, a player's opponents can not actually see the movement strategy taking place. It is a 2-4 player tactical game. Each player is the Supreme Commander of his own alien race."

"The advance game classifies ships into 11 types. It also introduces the usage of the main bridge and the specialist bridge, and the robots and men that operate them."

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ag.gameitem.lastUpdated: 2025-04-27 01:14:12.042