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Shifting Sands: The Campaign for North Africa 1940-1943 (2006)

Playtime: 300
Min. Age: 12
Number of Players:
1 - 2
Publisher:
Multi-Man Publishing
Designers:
Michael Rinella
Artists:
Ken Smith,
Dean Essig
Mechanics:
Point to Point Movement,
Hand Management,
Dice Rolling,
Campaign / Battle Card Driven
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(from MMP website:)
Shifting Sands is a point-to-point movement, card driven game based on the World War II African campaigns of 1940-1943. From the first Italian attempts to cross "The Wire" through the Torch invasion, all aspects of the campaign for North Africa are covered including the Abyssinian Campaign of 1940-1941. Like the commanders of the day, you'll need to try and achieve your goals while events in other theaters influence your ability to maintain any semblance of a plan.
Contents:
One mapsheet (approx 22"x32")
One 36-page booket with rules, designer notes, and scenarios; only 16 pages of actual game rules
Two countersheets - one 5/8" and one 5/8" and 1/2" mixed
2 decks of 55 cards - one allied and one axis
2 player aid cards
dice
Shifting Sands is a point-to-point movement, card driven game based on the World War II African campaigns of 1940-1943. From the first Italian attempts to cross "The Wire" through the Torch invasion, all aspects of the campaign for North Africa are covered including the Abyssinian Campaign of 1940-1941. Like the commanders of the day, you'll need to try and achieve your goals while events in other theaters influence your ability to maintain any semblance of a plan.
Contents:
One mapsheet (approx 22"x32")
One 36-page booket with rules, designer notes, and scenarios; only 16 pages of actual game rules
Two countersheets - one 5/8" and one 5/8" and 1/2" mixed
2 decks of 55 cards - one allied and one axis
2 player aid cards
dice
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-26 01:26:17.251