Join My Group (1996)

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Playtime: 60
Min. Age: 8
Number of Players: 2 - 5
Publisher: Franklin Learning Systems
Designers: Unknown
Artists: Unknown
Mechanics: Action / Event, Track Movement, Trading, Move Through Deck
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Players have fun learning the positive actions and pitfalls that lead to co-operative learning group success or disaster.

Players are randomly assigned 'group members' that will either help or hinder the players quest to complete a project (reach the end of the track). You can trade 'group members' with other players or with the unused deck.

Players then draw cards which will have various Actions or Suggestions related to the 'group members'. If the card mentions one of your 'group members' then the results of the card effect you. Move ahead on the track, move back on the track, etc.

Player wins by getting to the end of the track first. Like Candyland or LIFE.

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ag.gameitem.lastUpdated: 2025-04-26 07:51:31.214