Dice Realms: Trade Expansion (2025)

Playtime: 90
Min. Age: 14
Number of Players:
1 - 4
Publisher:
Rio Grande Games
Designers:
Thomas Lehmann
Artists:
Martin Hoffmann,
Mirko Suzuki,
Claus Stephan
Mechanics:
Dice Rolling,
Deck, Bag, and Pool Building
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As realms recover from the Great Plague, trade resumes, universities are founded, and merchant houses flourish. Can you build the most prosperous realm while contending with fate?
Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.
—description from the publisher
Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-28 04:59:48.601