Checkpoint Omega (1983)

Playtime: 60
Min. Age: 10
Number of Players:
2 - 6
Publisher:
Task Force Games
Designers:
Larry Ray Sims
Artists:
R. Vance Buck,
Alvin Belflower
Mechanics:
Grid Movement,
Dice Rolling,
Race,
Variable Set-up,
Variable Player Powers,
Hexagon Grid,
Line of Sight,
Player Elimination,
Movement Points
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This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega.
This is Task Force Game #1026, one of their series of microgames.
This is Task Force Game #1026, one of their series of microgames.
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ag.gameitem.lastUpdated: 2025-04-28 08:46:53.454