Shot and Shell: Naval Combat in the Civil War (1987)

Playtime: 120
Min. Age: 12
Number of Players:
1 - 4
Publisher:
3W (World Wide Wargames)
Designers:
Roger Nord
Artists:
Unknown
Mechanics:
Grid Movement,
Hexagon Grid,
Simulation,
Dice Rolling,
Movement Points,
Paper-and-Pencil,
Line of Sight
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
Show Description Show Comments Price Trend
"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps.
Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play.
The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.
Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play.
The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.
We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-28 20:28:34.522