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How to Host a Dungeon (2008)

Playtime: 60
Min. Age: 0
Number of Players:
1
Publisher:
Planet Thirteen
Designers:
Tony Dowler
Artists:
Unknown
Mechanics:
Paper-and-Pencil,
Line Drawing,
Dice Rolling
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How to Host a Dungeon is a solo fantasy pen-and-paper dungeon-building game. The game follows the progress of an imaginary dungeon from the dawn of time through to an arch villain attempting to conquer the world.
The creation of the dungeon is driven by random tables and procedures as monsters, adventurers, civilizations, and arch villains interact in an underground environment. The player records these interactions, maintains the dungeon map, and makes some choices in how they play out.
The end product of the game is a complete unique dungeon map and history which stands as an interesting artifact on its own or can be used as the basis of a dungeon crawl role-playing game campaign.
Download the free version or order the game here: How to Host a Dungeon.
The creation of the dungeon is driven by random tables and procedures as monsters, adventurers, civilizations, and arch villains interact in an underground environment. The player records these interactions, maintains the dungeon map, and makes some choices in how they play out.
The end product of the game is a complete unique dungeon map and history which stands as an interesting artifact on its own or can be used as the basis of a dungeon crawl role-playing game campaign.
Download the free version or order the game here: How to Host a Dungeon.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-05-01 23:47:31.947