Basic Fighter Combat Manual (1976)

Playtime: 0
Min. Age: 12
Number of Players:
2
Publisher:
Gamescience
Designers:
Lou Zocchi
Artists:
Unknown
Mechanics:
Variable Set-up,
Dice Rolling,
Scenario / Mission / Campaign Game,
Simulation,
Measurement Movement,
Simultaneous Action Selection
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The Basic Fighter Combat Manual is a WWII air-to-air combat simulation published by Lou Zocchi in 1976. According to the author, Basic Fighter Combat is intended as a training device for Gamescience's Advanced Fighter Combat Game.
Planes included the basic game: SPITFIRE, P-51 MUSTANG, P-40 KITTYHAWK, F4F-3 WILDCAT, BF 109 E-3, Me 262 SCHWALBE, MACCHI 202 FOLGORE, Kl-43 OSCAR VAL AND SHTURMOVIK. Two expansion sets: Advance Fighter Combat Game as well as the 2012 Expansion Bomber Fleet adds to the system.
The game requires a D20 zero to nine twice die to play the game as well. This was sold separately directly from Gamescience.
Fighter Combat bears similarity to the earlier Gamescience title Alien Space. The compass rose airplane squares, printed on red construction paper, are very similar to the starship squares that were used in Alien Space.
Planes included the basic game: SPITFIRE, P-51 MUSTANG, P-40 KITTYHAWK, F4F-3 WILDCAT, BF 109 E-3, Me 262 SCHWALBE, MACCHI 202 FOLGORE, Kl-43 OSCAR VAL AND SHTURMOVIK. Two expansion sets: Advance Fighter Combat Game as well as the 2012 Expansion Bomber Fleet adds to the system.
The game requires a D20 zero to nine twice die to play the game as well. This was sold separately directly from Gamescience.
Fighter Combat bears similarity to the earlier Gamescience title Alien Space. The compass rose airplane squares, printed on red construction paper, are very similar to the starship squares that were used in Alien Space.
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-29 02:37:46.876