Toulon, 1793 (2014)

Playtime: 540
Min. Age: 11
Number of Players:
2 - 5
Publisher:
Legion Wargames LLC
Designers:
Andy Loakes
Artists:
Knut Grünitz,
Andy Loakes,
Randy Lein
Mechanics:
Simulation,
Variable Set-up,
Area Movement,
Secret Unit Deployment,
Action Points,
Dice Rolling
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"Toulon, 1793" is an operational level wargame covering the siege of Toulon, in the South of France, between 25 August and 21 December, 1793. It’s an area based system covering the entire campaign from the initial landing by Anglo-Spanish forces (at the invitation of the rebel Toulonnais) through to their evacuation of the town as their ships came under threat from the batteries of the previously unknown Napoleon Bonaparte.
Operation points are at the heart of the system and combined with an innovative combat, loss and movement system generate a vast number of decision points for the players. Chrome comes in the form of spies, gendarmes, multi-national forces (and associated cooperation issues), reconnaissance, variable reinforcements and much more. The game covers an area from Ollioules in the West to Sollies in the East and from Mount Farron in the North to Cap Cepet in the South.
Operation points are at the heart of the system and combined with an innovative combat, loss and movement system generate a vast number of decision points for the players. Chrome comes in the form of spies, gendarmes, multi-national forces (and associated cooperation issues), reconnaissance, variable reinforcements and much more. The game covers an area from Ollioules in the West to Sollies in the East and from Mount Farron in the North to Cap Cepet in the South.
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ag.gameitem.lastUpdated: 2025-05-02 03:41:30.78