5150: No Quarter – Mecha Combat (2015)

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Playtime: 0
Min. Age: 0
Number of Players: 1 - 99
Publisher: Two Hour Wargames (THW Game Design)
Designers: Ed Teixeira
Artists: Paul Kime
Mechanics: Variable Player Powers
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5150: No Quarter - Mecha Combat
What: Mech specific Sci Fi military combat.
Scale: Mech on Mech combat. 1 model equals 1 Mech.
Your Role: Players can command from one Mech up to ten or more.
Playability: Designed for solo, same side and head to head play.

5150: No Quarter can be played in a variety of ways:
You can play as a Mech Pilot with one Mech.
You can play as a Team Leader with 3 Mechs.
You can play as a Squad Leader with 6 Mechs.
You can even play as a Company Commander with 24 Mechs.
You can play one-off battles.
You can play a full campaign with up to ten scenarios.

The bottom line is you can play it any way you like, with any models or counters you like.

Inside you’ll find:
Rules for Mech to Mech combat with stats and covering 5 different Races and Factions.
Ten Linked scenarios that form a pre-generated Campaign for you to play.
Fully compatible with Start Army and other 5150 games.
A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.

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ag.gameitem.lastUpdated: 2025-05-01 16:01:48.266