Take Ten (1974)

Spielzeit: 15
Mindestalter: 5
Spieleranzahl:
2 - 6
Verlag:
Orda Industries Ltd.,
BSM Jeux,
Claxon,
Spear's Games,
Semper,
Schmidt Spiele,
Didacto
Spiel-Designer:
Theora Design,
Theo Coster,
Ora Coster
KÜnstler:
Theora Design
Mechaniken:
Tile Placement
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This is a simple children's game to learn counting to 10.
The game components are very simple: a flimsy cardboard gameboard consisting of 4x4 connected circles and 66 cardboard circles: one side blank, other side a number from 1 to 7 or a joker.
Gameplay is very straightforward: circles are mixed with blank side up, each player draws 3 circles. On his/her turn the player plays one circle on the board and draws a new circle. If a line (horizontal/vertical/diagonal) is completed and the sum of the 4 circles is 10, the player picks up the 4 circles. Game ends when the draw pile is exhausted. Player who has collected most circles by completing lines of 10 wins.
The game components are very simple: a flimsy cardboard gameboard consisting of 4x4 connected circles and 66 cardboard circles: one side blank, other side a number from 1 to 7 or a joker.
Gameplay is very straightforward: circles are mixed with blank side up, each player draws 3 circles. On his/her turn the player plays one circle on the board and draws a new circle. If a line (horizontal/vertical/diagonal) is completed and the sum of the 4 circles is 10, the player picks up the 4 circles. Game ends when the draw pile is exhausted. Player who has collected most circles by completing lines of 10 wins.
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ag.gameitem.lastUpdated: 2025-05-08 11:11:23.386