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World War I (2008)

Min. Age: 0
Number of Players: 3 - 4
Publisher: (Self-Published)
Designers: Giuseppe Turdo
Artists: Unknown
Mechanics: Open Drafting, Simulation
Show Description Show Comments Price Trend
WORLD WAR I
ww.educationalcards.net
ULES (for 3 or 4 players)
AIM: To collect and arrange six Nation-related card events in chronological order.
Each player represents a Nation and must collect cards whose events are relevant
to their Nation. The timeline must contain the following suits:
One "Pre-War Event" card (Purple cards) - Four "War Event" cards (Orange cards) -
One "Post-War Event" card (Green cards).
Each single card displays the points per Nation. These can be zero to three, where
zero indicates that the event is not very relevant to that Nation and three indicates
that the event is very relevant or decisive. Points are found below the original flags.
Dates are found below the card title. These are usually "month-year" (e.g. March 1915)
but some dates are more 'flexible' and embrace a larger period of time (e.g. April-May 1915,
1915-1917, etc.). All cards contain a "Fact" information.
These rules refer to a full round (game). If time allows, more rounds can be played
and a tournament could be set up. Points are collected at the end of each round
ww.educationalcards.net
ULES (for 3 or 4 players)
AIM: To collect and arrange six Nation-related card events in chronological order.
Each player represents a Nation and must collect cards whose events are relevant
to their Nation. The timeline must contain the following suits:
One "Pre-War Event" card (Purple cards) - Four "War Event" cards (Orange cards) -
One "Post-War Event" card (Green cards).
Each single card displays the points per Nation. These can be zero to three, where
zero indicates that the event is not very relevant to that Nation and three indicates
that the event is very relevant or decisive. Points are found below the original flags.
Dates are found below the card title. These are usually "month-year" (e.g. March 1915)
but some dates are more 'flexible' and embrace a larger period of time (e.g. April-May 1915,
1915-1917, etc.). All cards contain a "Fact" information.
These rules refer to a full round (game). If time allows, more rounds can be played
and a tournament could be set up. Points are collected at the end of each round
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ag.gameitem.lastUpdated: 2025-05-01 14:08:21.269