Two Thousand Years (2023)

Bild zu $item.gameThumb0Url

Playtime: 9999
Min. Age: 12
Number of Players: 1
Publisher: (Web published)
Designers: DZ Woloshyn
Artists: DZ Woloshyn
Mechanics: End Game Bonuses, Solo / Solitaire Game, Paper-and-Pencil, Legacy Game, Scenario / Mission / Campaign Game
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace. Marketplace

You are a planet. You became self-aware about twenty minutes ago. Five minutes ago, you discovered that you have the power to manipulate the environments of your surface. Three minutes ago, you managed to create life out of the very elements. Needless to say, these developments shocked and impressed the sentient life forms that had been forming tribes all over you for hundreds of generations.

Then, one minute ago, you felt the distinct sensation that you’ve awakened before. What were you doing? It seemed very important at the time.

Two Thousand Years is a Make-As-You-Play campaign of solitaire card games. Each game represents 100 years of warfare between your tribes. Each tribe is represented by a card. You make the cards yourself, and they are modified during and after every game with advancements, corruption, extra staying power, and many other characteristics.

At the end your campaign, whether you win or lose, you will have generated a history of your peoples (of any type that you imagine) and important landmarks (also pretty much up to you).

It is a game of patience and foresight and planning. The board will want to clear itself, and you need to stop it by using clever sequences and mystic powers! Rash decisions may carry brutal, permanent consequences. You might want to have a space in your home where you can leave a game undisturbed.

—description from the publisher

We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-04-30 06:28:35.761