Venture (1968)

Playtime: 45
Min. Age: 10
Number of Players:
2 - 6
Publisher:
Schmidt Spiele,
Eagle-Gryphon Games,
The Avalon Hill Game Co,
3M,
F.X. Schmid
Designers:
Sid Sackson
Artists:
Rick Soued,
M. Löffler,
Koechlin
Mechanics:
Melding and Splaying,
Set Collection,
Move Through Deck,
Market,
Hand Management,
Pattern Building,
Take That
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Card game in which players purchase companies using sets that have various monetary denominations (the resource cards). Turning in a set with matching symbols is worth more than the face value of the cards, so set collecting becomes a key strategy. Purchased companies (the corporation cards) are placed in front of the player according to a matching letter system. The top company of each stack is vulnerable to proxy take-overs by other players, so they usually attempt to order their holdings such that the most valuable ones are covered by less valuable companies. Scoring occurs whenever a player draws a profit card from the deck. The game ends when the corporation deck is exhausted.
Originally published by 3M (3M Gamette Series), re-published by Avalon Hill in its "gamette line" (gamette no. 205) when they took over 3M's line. Schmidt published the German edition DIE BOSSE in 1991.
Originally published by 3M (3M Gamette Series), re-published by Avalon Hill in its "gamette line" (gamette no. 205) when they took over 3M's line. Schmidt published the German edition DIE BOSSE in 1991.
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ag.gameitem.lastUpdated: 2025-05-04 13:22:03.255