Battle For Souls (2013)

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Spielzeit: 60
Mindestalter: 14
Spieleranzahl: 1 - 4
Verlag: Robert Burke Games
Spiel-Designer: Robert Burke
KÜnstler: John William Godward, Joel Dorman Steele, Cornelis Galle, the Elder, Claudio Coello, Evelyn De Morgan, Limbourg Brothers, Luis Ricardo Falero, Ilya Repin, Titian, Niklaus Manuel, Hans Holbein, the Younger, Francesco del Cossa, Hieronymus Bosch, Gustave Doré, Raphael (I), Fra Angelico, Hans Baldung, Johannes Vermeer, Hans Memling, Martin Schongauer, Ford Madox Brown, Alonso Miguel de Tovar, François Gérard, Miguel Cabrera, William Holman Hunt, Bartolomé Esteban Murillo, George F. Watts, Albert Gustaf Aristides Edelfelt, Svilen Kostadinov, Viktor Vasnetsov, Arnold Böcklin, Peder Severin Krøyer, Christian Reuter, Jean-Léon Gérôme, Ernst Josephson, Anders Leonard Zorn, Guido Reni, Frans Luycx, Pieter Bruegel the Elder, Maria Wiik, Annibale Carracci, Carl Larsson, Nicolas Poussin, Dante Gabriel Rossetti, Francisco de Zurbarán, Michael Pacher, Caravaggio, Vasily Grigorevich Perov, François-Guillaume Ménageot, Pietro de Cortona, William Bouguereau, Jean Benner, William Blake, Quentin Matsys, Michelangelo, Sir Peter Paul Rubens, Henry Fuseli, James Powell (II), Esther Baker Steele, Michiel Van Coxie, Albrecht Dürer, Taddeo di Bartolo, Luis Francisco, Rembrandt van Rijn, Richard Bergh, Pietro Perugino, Giovanni Battista Salvi da Sassoferrato, Juan Correa, Andrea Mantegna
Mechaniken: Hand Management, Push Your Luck, Team-Based Game, Deck, Bag, and Pool Building, Set Collection
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Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.

In the game, 1, 2, or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.

Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.

Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.

Sin, Intercession, and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk-reward scenarios. Invest in these cards to strengthen your position.

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ag.gameitem.lastUpdated: 2025-05-01 09:14:26.696