Heimlich & Co. (1984)

Playtime: 30
Min. Age: 8
Number of Players:
2 - 7
Publisher:
999 Games,
Grow Jogos e Brinquedos,
Edition Perlhuhn (Göttinger Spiele),
Rio Grande Games,
Egmont Polska,
Discovery Toys,
Otto Maier Verlag,
Diset S. A.,
Majora,
AMIGO,
Ravensburger
Designers:
Wolfgang Kramer
Artists:
Sławomir Kiełbus,
Dietrich Lange,
Oliver Freudenreich,
Matthias Wittig
Mechanics:
Roll / Spin and Move,
Hidden Roles
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The game board in Heimlich & Co. is an oval movement track, with points allocated to the various spaces. Seven differently colored "spies" are placed on the board. On a player's turn, they roll a die, then move any combination of characters forward that number of spaces. The newly-moved spies then score points based on their new location. However, the trick here is that each player's color isn't known until the end of the game, so players are encouraged to deduce which color belongs to whom.
Heimlich & Co. includes advanced rules which allow players to score more points at the end of the game for correctly guessing everyone's identity.
("Heimlich", by the way, is a German adjective meaning secretly or slyly.)
Heimlich & Co. includes advanced rules which allow players to score more points at the end of the game for correctly guessing everyone's identity.
("Heimlich", by the way, is a German adjective meaning secretly or slyly.)
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ag.gameitem.lastUpdated: 2025-05-09 03:25:13.367