The Wild North (2020)

Spielzeit: 60
Mindestalter: 10
Spieleranzahl:
2
Verlag:
Per Diem Games
Spiel-Designer:
Adam Larson
KÜnstler:
Unbekannt
Mechaniken:
Area Movement,
Grid Movement,
Map Addition,
Simulation,
Hand Management,
Push Your Luck,
Action Points,
Area Majority / Influence,
Tile Placement
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A lone howl rises above the surrounding trees. It's faint but he can hear it. The long, cold nights have not diminished the bull elk's wariness. Too many winters have come and gone and the scent of wolf on the air is undeniable. The clearing ahead could provide much-needed food, but it's best not to linger. As his path leads closer to the edge of the forest, a pair of unseen eyes shine in the moonlight following each step, aware of the large antlers. She’s low and down wind, invisible to the lumbering elk. The rest of the pack draws near waiting for her lead. There’s danger in such a large prize but hunger drives every decision. Now is the moment. Another howl rises.
The Wild North is a two-player asymmetric game simulating the everyday struggle between predator and prey in the northern Rocky Mountain ranges. Whether you’re a herd of elk searching for greener pastures or the wolf pack after the scent of a straggler, each player will feel the tense conflict that arises when these species clash. Survival is at stake.
A game is played over three rounds called years and each year is made up of four phases called seasons. Within each season prey and predators will play cards and work towards survival by increasing their range. At the end of each year range is determined and whichever species has the largest range after the third year wins the game.
The Wild North is a two-player asymmetric game simulating the everyday struggle between predator and prey in the northern Rocky Mountain ranges. Whether you’re a herd of elk searching for greener pastures or the wolf pack after the scent of a straggler, each player will feel the tense conflict that arises when these species clash. Survival is at stake.
A game is played over three rounds called years and each year is made up of four phases called seasons. Within each season prey and predators will play cards and work towards survival by increasing their range. At the end of each year range is determined and whichever species has the largest range after the third year wins the game.
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ag.gameitem.lastUpdated: 2025-05-03 19:41:21.663