The Keep (1983)

Bild zu $item.gameThumb0Url

Playtime: 60
Min. Age: 10
Number of Players: 3 - 6
Publisher: Mayfair Games
Designers: James D. Griffin
Artists: Jim Clouse, Gerald O'Malley, David B. Bromley
Mechanics: Team-Based Game, Once-Per-Game Abilities, Variable Set-up, Area Movement, Sudden Death Ending, Roll / Spin and Move, Variable Player Powers, Semi-Cooperative Game, Dice Rolling, Paper-and-Pencil
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace. Marketplace

A tie-in to the horror film of the same name. One player controls the evil demon, Molasar, while the others have twelve turns to find the Hilt, the only weapon that can destroy him. It can be hidden in one of six rooms near the heart of a labyrinth. There are intriguing elements to the game; Molasar starts with twelve servants but actually has to "eat" one per turn, reducing his options in terms of blocking the searchers. Combat is handled by the attacked searcher nominating another searcher to play a combat card, which is compared against Molasar's; the loser is forced to "retreat" by the difference in values. If the searcher wins, they pick up a bonus (non-combat) card. All the searchers have (minor) special powers and Molasar has a number of one-off special cards he can play in trying to delay them.

You can think of it, almost, as a very early, much simpler version of Lord of the Rings - except that in this one, one of the players gets to be Sauron!

We currently have no price data for this game.
Related Games
ag.gameitem.lastUpdated: 2025-05-08 00:50:13.309