Objective Nuremberg: 7 Days to the Rhine, Volume 1 (2020)
Playtime: 240
Min. Age: 0
Number of Players:
1 - 2
Publisher:
Decision Games (I)
Designers:
Ty Bomba
Artists:
Nadir Elfarra
Mechanics:
Grid Movement,
Dice Rolling,
Simulation,
Zone of Control,
Ratio / Combat Results Table,
Hexagon Grid,
Movement Points
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Modern War #47 March 2020
Objective Nuremberg is the first volume of what will grow to be a series of games, the AFCENT (Allied Forces Central Europe) Series. Each subsequent single-volume game will use the same system and will be playable alone or mated to other games in the series, with the eventual goal being a mega-monster game covering the geographic entirety of this war across the whole East German and Czechoslovakian border areas. Each hexagon on the map represents 2.5 miles (four kilometers) from side to opposite side. The Warsaw Pact regiments, while the units of maneuver on the NATO side are battalions. Air power and electronic warfare are represented abstractly, with counters and rules showing the effects of one side or the other gaining temporary superiority within those sub-realms of conflict. Each day is made up of one nighttime and two daylight turns.
Components: A rules booklet, one 22" x 34" map sheet and 200 one-half inch counters
Objective Nuremberg is the first volume of what will grow to be a series of games, the AFCENT (Allied Forces Central Europe) Series. Each subsequent single-volume game will use the same system and will be playable alone or mated to other games in the series, with the eventual goal being a mega-monster game covering the geographic entirety of this war across the whole East German and Czechoslovakian border areas. Each hexagon on the map represents 2.5 miles (four kilometers) from side to opposite side. The Warsaw Pact regiments, while the units of maneuver on the NATO side are battalions. Air power and electronic warfare are represented abstractly, with counters and rules showing the effects of one side or the other gaining temporary superiority within those sub-realms of conflict. Each day is made up of one nighttime and two daylight turns.
Components: A rules booklet, one 22" x 34" map sheet and 200 one-half inch counters
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ag.gameitem.lastUpdated: 2025-05-03 12:37:31.283