Score (2002)

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Playtime: 0
Min. Age: 0
Number of Players: 2 - 0
Publisher: Warp Spawn Games
Designers: Lloyd Krassner
Artists: Unknown
Mechanics: Roll / Spin and Move
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"Each player takes the role of a teenager looking to Score on a Saturday night."

The players move pawns down a thirty space track facing an assortment of challenges: alcohol, sex, drugs, music, trouble and fight. When you win a challenge, you keep the Challenge Card. The player who acquires the most cards in the most challenge types wins the game.

Played using the WarpQuest game system.

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ag.gameitem.lastUpdated: 2025-05-09 09:28:03.002