Field Command (1991)

Playtime: 180
Min. Age: 10
Number of Players:
2
Publisher:
(Self-Published)
Designers:
Walter E. Johnston, IV
Artists:
Félix Philippoteaux
Mechanics:
Rock-Paper-Scissors,
Simultaneous Action Selection,
Action Queue,
Square Grid,
Grid Movement
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In Field Command each player controls an army of 40 units comprised of Artillery, Cavalry, Infantry, a General, and Guerillas. Cavalry and Infantry are divided into 3 ranks, denoted by a triangle, a circle, or a square. The battlefield is an 11x11 grid which contains forests and plains across 3 levels of elevation. Players can move up to 12 units per turn and movement is simultaneous. Battle is resolved with a rock-paper-scissors system which is modified by both rank and terrain. The goal of the game is to remove the other player's general from the battlefield.
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ag.gameitem.lastUpdated: 2025-05-06 17:09:38.002