Vine (2025)

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Playtime: 30
Min. Age: 7
Number of Players: 1 - 5
Publisher: CavernWire Games
Designers: Bobby Powell
Artists: Bobby Powell
Mechanics: Income, Victory Points as a Resource, Action Points, Market, Connections, Tile Placement, Take That
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Grow your beanstalk from the ground up to absorb more light, propagate, and produce green beans ready for harvest. This light engine-building card game leverages an action point system used by players to compete to develop the highest-yielding garden of pole beans. Cut back your plants to grow more veggies throughout the season, develop additional root systems to absorb more sunlight, and let your vines climb high to produce the most points by the end of the game.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-06 01:50:57.456