Send It!: The Snowsports Board Game (2021)

Playtime: 90
Min. Age: 10
Number of Players:
2 - 6
Publisher:
Send It Board Games
Designers:
Macky Franklin,
Syd Schulz
Artists:
Kristina Wayte
Mechanics:
Race,
Dice Rolling
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A snowsports board game complete with skiing/riding, crashing, skill building and, of course...SENDING IT!
SEND IT! is for those times you want to hit the slopes, but can’t — maybe it’s the middle of summer, maybe you’re waiting for your next vacation or maybe you’re just tired from a day on the mountain — because no matter what, even when you can’t ski/ride, you should be able to SEND IT!
On each turn, riders choose two actions, which can be the same or different, from the following options:
Ski/Ride - roll the ski/ride die and move 1-3 spaces along the singletrack.
Train - roll the two training dice to gain the skill points you need to send the next feature.
Prepare - draw a Prepare card to gain points (which help you recover from a crash and send the next feature) or special skills.
SEND IT - if you are on a run and have the necessary skills, play Prepare card points and roll the 20-sided die to try to send it and pass on to more difficult trails.
Just like real snowsports, crashing can happen in a variety of ways - you can crash while training, while skiing/riding or while sending it - and until you recover from your crash you can't do anything but prepare, giving the other skiers/riders the chance to get ahead.
The first skier/rider to send the final run (the "Hall of Fame") and reach the Golden Hot Chocolate wins the game.
SEND IT! is for those times you want to hit the slopes, but can’t — maybe it’s the middle of summer, maybe you’re waiting for your next vacation or maybe you’re just tired from a day on the mountain — because no matter what, even when you can’t ski/ride, you should be able to SEND IT!
On each turn, riders choose two actions, which can be the same or different, from the following options:
Ski/Ride - roll the ski/ride die and move 1-3 spaces along the singletrack.
Train - roll the two training dice to gain the skill points you need to send the next feature.
Prepare - draw a Prepare card to gain points (which help you recover from a crash and send the next feature) or special skills.
SEND IT - if you are on a run and have the necessary skills, play Prepare card points and roll the 20-sided die to try to send it and pass on to more difficult trails.
Just like real snowsports, crashing can happen in a variety of ways - you can crash while training, while skiing/riding or while sending it - and until you recover from your crash you can't do anything but prepare, giving the other skiers/riders the chance to get ahead.
The first skier/rider to send the final run (the "Hall of Fame") and reach the Golden Hot Chocolate wins the game.
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ag.gameitem.lastUpdated: 2025-05-12 11:13:38.56