Die fliegenden Holzschuhe (2024)

Playtime: 60
Min. Age: 16
Number of Players:
1 - 3
Publisher:
(Self-Published)
Designers:
Simon Kohlruss
Artists:
Bento C. Zacharias,
Simon Kohlruss
Mechanics:
Deck, Bag, and Pool Building,
Solo / Solitaire Game,
Cooperative Game,
Push Your Luck,
Hexagon Grid
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Die fliegenden Holzschuhe (German; "The flying Clogs"), is a tactical level coop wargame for 1 to 3 players set in the second world war. You are in command of the catapult tender ship "Bussard" (German; "Buzzard") and her three BV-138 float planes. Your tasks involve, but are not limited to:
sea rescue
reconnaissance and counter-reconnaissance
troop transport and evacuation
mine searching and laying
bombing runs
submarine hunting
The game is played on a hex map with each hex representing 200km. Each round, representing roughly an hour, you will move your aircraft around the map in search for radio signals or other suspicious hints to find your objective of the day.
But don't take these tasks easy. Enemy long range reconnaissance aircraft, escort vessels, and bad weather will show you that this work above the hostile arctic ocean is only for the most foolhardy or foolish men.
If you encounter enemy forces, the game will require you to make a check to evade enemy fire. After that it is on you to decide to either counter attack, or get the hell off. Every time you fail to evade, a random system on your aircraft will be damaged, and after a second hit be destroyed. This includes your precious equipment, like radar, radio, and bomb guidance systems, added weaponry, and any passengers you picked up on your sortie.
This game can either be played in single scenarios, as a historically linked campaign, or a randomly linked campaign. Campaigns offer a ascending difficulty, as well as upgrades for your vehicles and crewmen.
—description from the designer
sea rescue
reconnaissance and counter-reconnaissance
troop transport and evacuation
mine searching and laying
bombing runs
submarine hunting
The game is played on a hex map with each hex representing 200km. Each round, representing roughly an hour, you will move your aircraft around the map in search for radio signals or other suspicious hints to find your objective of the day.
But don't take these tasks easy. Enemy long range reconnaissance aircraft, escort vessels, and bad weather will show you that this work above the hostile arctic ocean is only for the most foolhardy or foolish men.
If you encounter enemy forces, the game will require you to make a check to evade enemy fire. After that it is on you to decide to either counter attack, or get the hell off. Every time you fail to evade, a random system on your aircraft will be damaged, and after a second hit be destroyed. This includes your precious equipment, like radar, radio, and bomb guidance systems, added weaponry, and any passengers you picked up on your sortie.
This game can either be played in single scenarios, as a historically linked campaign, or a randomly linked campaign. Campaigns offer a ascending difficulty, as well as upgrades for your vehicles and crewmen.
—description from the designer
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ag.gameitem.lastUpdated: 2025-05-11 04:35:09.194