The Little Big Game of aCowntin (2005)
Playtime: 30
Min. Age: 8
Number of Players:
2 - 4
Publisher:
The Little Big Game Company
Designers:
(Uncredited)
Artists:
(Uncredited)
Mechanics:
Hand Management,
Dice Rolling
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From the back of the box:
COWntless hours of entertainment with family and friends. Forget cows or balancing the books, this fast-paced card game has everything to do with rolling the dice to be the first to get rid of all your cards.
Roll the dice!
Do the math!
Lay down the cards that qualify!
First players to lay down all the cards in their hand, wins the game.
Watch out for the Cow eyes!
Includes: Two decks of 48 cow cards - numbered 1-12 in four colours, dice and instructions.
* *
Summary:
In this light children's card game, players begin with a hand of cards, each of which is numbered (1-10). On their respective turns, each player rolls a pair of six-sided dice and tries to discard a card from his/her hand based on the result rolled. The numbers on the dice are combined using simple mathematical operations to determine whether a card can be discarded. For example, if a player rolls a 3 and a 2, they could discard a 1 (3-2), a 5 (3+2), or a 6 (3x2). A player who cannot discard must draw an additional card. The first player to empty their hand wins.
COWntless hours of entertainment with family and friends. Forget cows or balancing the books, this fast-paced card game has everything to do with rolling the dice to be the first to get rid of all your cards.
Roll the dice!
Do the math!
Lay down the cards that qualify!
First players to lay down all the cards in their hand, wins the game.
Watch out for the Cow eyes!
Includes: Two decks of 48 cow cards - numbered 1-12 in four colours, dice and instructions.
* *
Summary:
In this light children's card game, players begin with a hand of cards, each of which is numbered (1-10). On their respective turns, each player rolls a pair of six-sided dice and tries to discard a card from his/her hand based on the result rolled. The numbers on the dice are combined using simple mathematical operations to determine whether a card can be discarded. For example, if a player rolls a 3 and a 2, they could discard a 1 (3-2), a 5 (3+2), or a 6 (3x2). A player who cannot discard must draw an additional card. The first player to empty their hand wins.
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ag.gameitem.lastUpdated: 2025-05-08 15:53:20.238