Warfare in the Age of Madness (2014)
Spielzeit: 60
Mindestalter: 10
Spieleranzahl:
2
Verlag:
Visceral Impact Games
Spiel-Designer:
Timothy O'Connor
KÜnstler:
Unbekannt
Mechaniken:
Dice Rolling,
Measurement Movement
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From the publisher:
Warfare in the Age of Madness is a game of company-level battles in a dark near future. Designed for 15mm figures, opposing forces fight to survive by scavenging supply caches from the battlefield, stripping enemy casualties of their gear, and raiding the enemy field camp. Features include easy to learn rules, small armies of just a few dozen 15mm figures (about 10-12 elements/stands) and a few vehicles, and a flexible force creation system. Create a completely custom force representing anything from a former regular rifle company (and now your personal war band!) to a hardened civilian militia from your hometown. The game uses only standard 6-sided dice and can be played on the average dining room or kitchen table.
The game is available in electronic and hard copy formats. Players can use 'extra' 15mm figures they may have lying around or simply reuse miniatures they have for other games to create post apocalyptic warbands with minimal cash outlay. Players build customized forces and are able to tweak stats, weapons loadouts, morale and other factors to both optimize and personalize their force.
Warfare in the Age of Madness is a game of company-level battles in a dark near future. Designed for 15mm figures, opposing forces fight to survive by scavenging supply caches from the battlefield, stripping enemy casualties of their gear, and raiding the enemy field camp. Features include easy to learn rules, small armies of just a few dozen 15mm figures (about 10-12 elements/stands) and a few vehicles, and a flexible force creation system. Create a completely custom force representing anything from a former regular rifle company (and now your personal war band!) to a hardened civilian militia from your hometown. The game uses only standard 6-sided dice and can be played on the average dining room or kitchen table.
The game is available in electronic and hard copy formats. Players can use 'extra' 15mm figures they may have lying around or simply reuse miniatures they have for other games to create post apocalyptic warbands with minimal cash outlay. Players build customized forces and are able to tweak stats, weapons loadouts, morale and other factors to both optimize and personalize their force.
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ag.gameitem.lastUpdated: 2025-05-09 16:48:52.013