Mobile Assault Card Game "Mao vs Chiang: Struggle for China" (0)
Playtime: 60
Min. Age: 14
Number of Players:
2
Publisher:
K&R Games LLC
Designers:
Kyle Cisco
Artists:
Unknown
Mechanics:
Variable Player Powers,
Take That,
Hand Management
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A fast action card game that combines strategic planning and tactical combat all in one. The best thing about the game is the portability. It has a small footprint, and can be played in 30mins to 60mins.
Mobile Assault Card Game "Mao vs Chang: Struggle for China" pits the nationalist forces of china against the communist forces, the game allows players to recreate the tension and stress of the Chinese Civil War post ww2. Each player starts with their five major cities on the table, and a hand of five cards. The cards in the game can either be unit cards representing regiment, and brigade sized units. Factories and population center cards that are used to produce two types of currency production, and manpower. By exhausting production, and manpower you may bring more combat units to bear against your enemy. the ultimate goal being to strike major blows to the enemy players five major cites and render their nation combat ineffective thus winning the game. But be ware the character cards such as Mao and Chiang these cards give all their units special buffs in combat and morale. But to counter this the player has one more type of card the political event cards, and propaganda cards these are used to assassinate the other players characters call on a major strategic bombing offensive, and boost a nations national will to fight. Good luck and may the best leader rule China.
Mobile Assault Card Game "Mao vs Chang: Struggle for China" pits the nationalist forces of china against the communist forces, the game allows players to recreate the tension and stress of the Chinese Civil War post ww2. Each player starts with their five major cities on the table, and a hand of five cards. The cards in the game can either be unit cards representing regiment, and brigade sized units. Factories and population center cards that are used to produce two types of currency production, and manpower. By exhausting production, and manpower you may bring more combat units to bear against your enemy. the ultimate goal being to strike major blows to the enemy players five major cites and render their nation combat ineffective thus winning the game. But be ware the character cards such as Mao and Chiang these cards give all their units special buffs in combat and morale. But to counter this the player has one more type of card the political event cards, and propaganda cards these are used to assassinate the other players characters call on a major strategic bombing offensive, and boost a nations national will to fight. Good luck and may the best leader rule China.
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ag.gameitem.lastUpdated: 2025-05-10 04:49:01.507