The Lord of the Rings: The Card Game – The Dunland Trap (2014)
Playtime: 60
Min. Age: 12
Number of Players:
1 - 2
Publisher:
Galakta,
Edge Entertainment,
Fantasy Flight Games,
Giochi Uniti,
Heidelberger Spieleverlag
Designers:
Caleb Grace,
MJ Newman
Artists:
Arden Beckwith,
Claudio Pozas,
Stacey Diana Clark,
Silver Saaremäel,
Magali Villeneuve,
Álvaro Calvo Escudero,
Katy Grierson,
David Lecossu,
Sara Betsy,
Ilich Henriquez,
Nate Brisotti,
Raymond Bonilla,
Sacha Angel Diener,
Michael Rasmussen,
Dominique Peyronnet
Mechanics:
Hand Management,
Variable Player Powers,
Cooperative Game
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Game description from the publisher:
"Shall we bring our counsels together against evil days?"
–Saruman, The Two Towers
Is it possible to turn the Dark Lord's foul arts against him?
In The Lord of the Rings: The Card Game – The Dunland Trap, some of Middle-earth's greatest heroes aid Saruman the White to continue the work that he began in The Voice of Isengard deluxe expansion. As they seek to win a rare victory for the forces of good and their struggle against the Shadow of Mordor, the heroes must face new perils, including the threat posed by angry bands of militant Dunlendings!
The Dunland Trap features a combat-heavy new scenario in which your heroes must battle their way to freedom against waves of ferocious Dunlendings. Additionally, among its sixty cards, you'll find a new Silvan hero and three copies of each player card, many of which introduce greater shape and surprises to the Silvan trait. Moreover, as it begins "The Ring-maker" cycle, The Dunland Trap also provides more support for the Mount trait, as well as the Time X and Doomed X mechanisms featured in The Voice of Isengard, and players will also discover thematic ties to Saruman and the White Council.
"Shall we bring our counsels together against evil days?"
–Saruman, The Two Towers
Is it possible to turn the Dark Lord's foul arts against him?
In The Lord of the Rings: The Card Game – The Dunland Trap, some of Middle-earth's greatest heroes aid Saruman the White to continue the work that he began in The Voice of Isengard deluxe expansion. As they seek to win a rare victory for the forces of good and their struggle against the Shadow of Mordor, the heroes must face new perils, including the threat posed by angry bands of militant Dunlendings!
The Dunland Trap features a combat-heavy new scenario in which your heroes must battle their way to freedom against waves of ferocious Dunlendings. Additionally, among its sixty cards, you'll find a new Silvan hero and three copies of each player card, many of which introduce greater shape and surprises to the Silvan trait. Moreover, as it begins "The Ring-maker" cycle, The Dunland Trap also provides more support for the Mount trait, as well as the Time X and Doomed X mechanisms featured in The Voice of Isengard, and players will also discover thematic ties to Saruman and the White Council.
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ag.gameitem.lastUpdated: 2025-05-10 07:41:07.827