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Crisis 1962 (2025)

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Playtime: 60
Min. Age: 13
Number of Players: 1 - 4
Publisher: Reactor Games
Designers: Jesse Gardner
Artists: Joey Schictel
Mechanics: Solo / Solitaire Game, I Cut, You Choose, Deck, Bag, and Pool Building
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A card game abstracting the tensions of the Cuban missile crisis.

In the core game mode you and your opponent will take turns drawing cards then splitting the draw while your opponent chooses which pile they would like. the draws will be used to build up your forces till tensions spill over and weapons are exchanged. will you build up the forces to defend your people and have the most survivors.

In the advanced mode take this to the next level using deckbuilding to simulate scientific development and political moves. can you use your prowess to keep your opponent from attacking till you can attain a political victory or will weapons fly.

Is a MAD situation inevitable?

Only you can decide.

Want to take it to the next level play it with four players, either as allies or as a free for all.

Taking a lunch and just want to see if you can survive try solo mode.

—description from the designer

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ag.gameitem.lastUpdated: 2025-05-12 21:40:59.949