Template of War (2026)

Bild zu $item.gameThumb0Url Spielzeit: 360
Mindestalter: 12
Spieleranzahl: 1 - 10
Verlag: (Self-Published)
Spiel-Designer: Paul Toderas
KÜnstler: Unbekannt
Mechaniken: Role Playing, Modular Board, Campaign / Battle Card Driven, Storytelling, Trading, Cooperative Game, Dice Rolling, Area Majority / Influence, Deck, Bag, and Pool Building, Open Drafting, Area Movement, Simultaneous Action Selection

Temple of War is a heavy wargame using an innovative combat and skirmish system. The game will come with several full-fledged campaigns and can be played from 1 to 10 players (or more). The campaign is built in such a way that the players can play different stages at the same table or individually at home, and update the state of the game/world based on their progress. It's possible to drop out or jump into any game at any time, as each player controls their own army/faction. The game can adapt to any situation on the fly, without the need to restart or wait for each other. The game will come with an app, so you will be able to engage in a campaign with anyone around the world.

The theme of the game is based on a never before used (in boardgames) high-fantasy IP that will be revealed later next year.

—description from the designer



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ag.gameitem.lastUpdated: 2025-05-13 11:06:43.922